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3DPVT
2004
IEEE
149views Visualization» more  3DPVT 2004»
14 years 17 days ago
Fan-Meshes: A Geometric Primitive for Point-Based Description of 3D Models and Scenes
We propose a new data structure, called Fan-Meshes (FM), for reconstructing 3D models and scenes represented by dense scanning point clouds. It is a local piecewise linear approxi...
Xiaotian Yan, Fang Meng, Hongbin Zha
VISUALIZATION
2002
IEEE
14 years 1 months ago
PMR: Point to Mesh Rendering, A Feature-Based Approach
Within the field of computer graphics and visualization, it is often necessary to visualize polygonal models with large number of polygons. Display quality is mandatory, but it i...
Tamal K. Dey, James Hudson
ICMCS
2006
IEEE
149views Multimedia» more  ICMCS 2006»
14 years 2 months ago
Semantic 3D Face Mesh Simplification for Transmission and Visualization
Three-dimensional data generated from range scanners is usually composed of a huge amount of information. Simplification and compression techniques must be adopted in order to red...
Alessandro Colombo, Claudio Cusano, Raimondo Schet...
CCCG
2003
13 years 10 months ago
Encoding Quadrilateral Meshes
An important problem in geometric compression is to find succinct representations (encoding schemes) for the conectivity of polygonal meshes. In this note, we show that the encod...
Asish Mukhopadhyay, Quanbin Jing
VISUALIZATION
2005
IEEE
14 years 2 months ago
Batched Multi Triangulation
The Multi Triangulation framework (MT) is a very general approach for managing adaptive resolution in triangle meshes. The key idea is arranging mesh fragments at different resolu...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...