— Although "Adaptive Mesh" is regarded as complicating method for object tracking accompanied with many controversies and obstacles, but it has been proposed that such ...
— We present a fast GPU-based algorithm to approximate the Swept Volume (SV) boundary of arbitrary polygon soup models. Despite the extensive research on calculating the volume s...
Jesse C. Himmelstein, Etienne Ferre, Jean-Paul Lau...
We propose a new approach to the automatic generation of triangular irregular networks from dense terrain models. We have developed and implemented an algorithm based on the greed...
The vibratory bowl feeder is the oldest and still most common approach to the automated feeding (orienting) of industrial parts. In this paper we consider a class of vibratory bow...
Robert-Paul Berretty, Kenneth Y. Goldberg, Lawrenc...
Abstract. In this paper, we consider the problem of representing graphs by triangles whose sides touch. We present linear time algorithms for creating touching triangles representa...