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» Two Methods for Interpolating Rigid Body Motions
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VRST
1998
ACM
13 years 11 months ago
A constraint-based approach to rigid body dynamics for virtual reality applications
The GALILEO-system is a developmental state-of-the-art rigid body simulation tool with a strong bias to the simulation of unilateral contacts for virtual reality applications. On ...
Jörg Sauer, Elmar Schömer
MMAS
2010
Springer
13 years 2 months ago
On the Stochastic Modeling of Rigid Body Systems with Application to Polymer Dynamics
The stochastic equations of motion for a system of interacting rigid bodies in a solvent are formulated and studied. Three-dimensional bodies of arbitrary shape, with arbitrary cou...
J. Walter, O. Gonzalez, J. H. Maddocks
ICCV
2007
IEEE
14 years 9 months ago
Rotational Motion Deblurring of a Rigid Object from a Single Image
Most previous motion deblurring methods restore the degraded image assuming a shift-invariant linear blur filter. These methods are not applicable if the blur is caused by spatial...
Qi Shan, Wei Xiong, Jiaya Jia
ICRA
2005
IEEE
124views Robotics» more  ICRA 2005»
14 years 29 days ago
Sensor-based Planning for Planar Multi-Convex Rigid Bodies
— This paper presents a method for a planar rigid body consisting of multiple convex bodies to explore an unknown planar workspace, i.e., an unknown configuration space diffeomo...
Ji Yeong Lee, Howie Choset
CGF
2002
168views more  CGF 2002»
13 years 7 months ago
Fast Continuous Collision Detection between Rigid Bodies
This paper introduces a fast continuous collision detection technique for polyhedral rigid bodies. As opposed to most collision detection techniques, the computation of the first ...
Stephane Redon, Abderrahmane Kheddar, Sabine Coqui...