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134
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CGI
2006
IEEE
15 years 9 months ago
Real-Time Shadow Volume Algorithm for Subdivision Surface Based Models
This paper presents a purely hardware-accelerated shadow volume algorithm for subdivision surface based models. By introducing SP (subdivision patterns), all procedures, including ...
Min Tang, Jinxiang Dong, Shang-Ching Chou
ASPLOS
2010
ACM
15 years 10 months ago
COMPASS: a programmable data prefetcher using idle GPU shaders
A traditional fixed-function graphics accelerator has evolved into a programmable general-purpose graphics processing unit over the last few years. These powerful computing cores...
Dong Hyuk Woo, Hsien-Hsin S. Lee
SMA
2009
ACM
208views Solid Modeling» more  SMA 2009»
15 years 10 months ago
Accelerating geometric queries using the GPU
We present practical algorithms for accelerating geometric queries on models made of NURBS surfaces using programmable Graphics Processing Units (GPUs). We provide a generalized f...
Adarsh Krishnamurthy, Sara McMains, Kirk Haller
163
Voted
PC
2007
343views Management» more  PC 2007»
15 years 3 months ago
Runtime scheduling of dynamic parallelism on accelerator-based multi-core systems
We explore runtime mechanisms and policies for scheduling dynamic multi-grain parallelism on heterogeneous multi-core processors. Heterogeneous multi-core processors integrate con...
Filip Blagojevic, Dimitrios S. Nikolopoulos, Alexa...
125
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DAC
1995
ACM
15 years 7 months ago
A Transformation-Based Approach for Storage Optimization
High-level synthesis (HLS) has been successfully targeted towards the digital signal processing (DSP) domain. Both application-speci c integrated circuits (ASICs) and application-...
Wei-Kai Cheng, Youn-Long Lin