We explore different prefetch distance-degree combinations and very simple, low-cost adaptive policies on a superscalar core with a high bandwidth, high capacity on-chip memory hie...
Geometry processing applications frequently rely on octree structures, since they provide simple and efficient hierarchies for discrete data. However, octrees do not guarantee dire...
Point-based rendering is a compact and efficient means of displaying complex geometry. Our goal is to enable flexible point-based rendering, permitting local image refinement, req...
In this paper, we present a novel system modeling language which targets primarily the development of source-level multiprocessor memory aware optimizations. In contrast to previo...
Robert Pyka, Felipe Klein, Peter Marwedel, Stylian...
Power consumption within the memory hierarchy grows in importance as on-chip data caches occupy increasingly greater die area. Among dynamic power conservation schemes, horizontal...