In this paper, we explore the concept of dual–purpose speech: speech that is socially appropriate in the context of a human– to–human conversation which also provides meanin...
Kent Lyons, Christopher Skeels, Thad Starner, Corn...
We present our current research on the implementation of gaze as an efficient and usable pointing modality supplementary to speech, for interacting with augmented objects in our da...
In this paper, we describe a course of research investigating the potential for new types of music made possible by location tracking and wireless technologies. Listeners walk aro...
In this paper, we present sketchy-ar-us, a modified, real-time version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was ...
Michael Haller, Florian Landerl, Mark Billinghurst
The paper deals with the design of an intelligent user interface augmenting the user experience in a museum domain, by providing and immersive audio environment. We focus on the i...