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GI
2007
Springer
14 years 2 months ago
A Semantic Approach for Description and Ranked Matching of Services in Pervasive Environments
: With the recent developments in technology, new and diverse devices are being introduced into the pervasive world. This has raised new challenges for the discovery of devices and...
Ayomi Bandara, Terry R. Payne, David De Roure, Tim...
MIDDLEWARE
2005
Springer
14 years 2 months ago
Improving flexibility on host discovery for pervasive computing middlewares
The vision of pervasive or ubiquitous computing, conceived by Mark Weiser, foresees a world where computing is embedded in every day objects. Such objects interact with each other...
Emerson Loureiro, Loreno Oliveira, Hyggo Oliveira ...
ACMACE
2009
ACM
14 years 3 months ago
An in-game reporting tool for pervasive games
Pervasive and location-based games are played in the real world rather than on the screen of a computer or mobile device. This makes them difficult to study. Since players move ar...
Annika Waern, Zeynep Ahmet, Daniel Sundström
NETGAMES
2006
ACM
14 years 2 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
PERVASIVE
2007
Springer
13 years 8 months ago
Mobile Social Software: Facilitating Serendipity or Encouraging Homogeneity?
Mobile social software is currently designed and conceived to afford serendipitous social interactions in densely populated urban environments. In this paper, I argue that these s...
Jennifer Thom-Santelli