This paper discusses the history and design decisions behind OpenWorlds, the first C++ toolkit for VRML 2.0 integration. OpenWorlds is a highly extensible set of libraries which s...
Towards a unifying model of concurrency, we have designed and implemented LMNtal (pronounced "elemental"), a model and language based on hierarchical graph rewriting tha...
An infrastructure is a set of interconnected structural elements, such as tools and schemas, that provide a framework for supporting an entire structure. The reverse engineering c...
Nicholas A. Kraft, Brian A. Malloy, James F. Power
This paper addresses the problem of efficient and accurate performance analysis to drive the exploration and design of bus-based System-on-Chip (SOC) communication architectures. ...
There has been a proliferation of block-diagram environments for specifying and prototyping DSP systems. These include tools from academia like Ptolemy [3], and GRAPE [7], and com...