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DCC
2002
IEEE
14 years 8 months ago
Image Compression using an Efficient Edge Cartoon + Texture Model
Wavelet-based image coders optimally represent smooth regions and isolated point singularities. However, wavelet coders are less adept at representing perceptually important edge ...
Michael B. Wakin, Justin K. Romberg, Hyeokho Choi,...
VIS
2009
IEEE
163views Visualization» more  VIS 2009»
14 years 9 months ago
Volume Illustration of Muscle from Diffusion Tensor Images
Medical illustration has demonstrated its effectiveness to depict salient anatomical features while hiding the irrelevant details. Current solutions are ineffective for visualizing...
Wei Chen, Zhicheng Yan, Song Zhang, John Allen ...
CAIP
2009
Springer
202views Image Analysis» more  CAIP 2009»
13 years 6 months ago
Near-Regular Texture Synthesis
This paper describes a method for seamless enlargement or editing of difficult colour textures containing simultaneously both regular periodic and stochastic components. Such textu...
Michal Haindl, Martin Hatka
TOG
2008
107views more  TOG 2008»
13 years 8 months ago
Multiscale texture synthesis
Example-based texture synthesis algorithms have gained widespread popularity for their ability to take a single input image and create a perceptually similar non-periodic texture....
Charles Han, Eric Risser, Ravi Ramamoorthi, Eitan ...
CAIP
2007
Springer
14 years 2 months ago
A Simplified Human Vision Model Applied to a Blocking Artifact Metric
A novel approach towards a simplified, though still reliable human vision model based on the spatial masking properties of the human visual system (HVS) is presented. The model con...
Hantao Liu, Ingrid Heynderickx