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» Using Real Objects to Communicate with Virtual Characters
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DAGM
2001
Springer
14 years 28 days ago
Placing Arbitrary Objects in a Real Scene Using a Color Cube for Pose Estimation
We describe an Augmented Reality system using the corners of a color cube for camera calibration. In the augmented image the cube is replaced by a computer generated virtual object...
Jochen Schmidt, Ingo Scholz, Heinrich Niemann
VW
1998
Springer
157views Virtual Reality» more  VW 1998»
14 years 19 days ago
Real Face Communication in a Virtual World
This paper describes an efficient method to make an individual face for animation from several possible inputs and how to use this result for a realistic talking head communication...
Won-Sook Lee, Elwin Lee, Nadia Magnenat-Thalmann
VMV
2001
145views Visualization» more  VMV 2001»
13 years 9 months ago
Registering Real-Scene to Virtual Imagery Using Robust Image Features
The ability to locate objects in a real-time video and relate them to virtual objects in a database is important in a number of applications including visually-guided robotic navi...
Yi Lu Murphey, Jianxin Zhang, Michael DelRose
CASCON
2001
114views Education» more  CASCON 2001»
13 years 9 months ago
User experience with alignment of real and virtual objects in a stereoscopic augmented reality interface
This paper reports two virtual pointer alignment experiments carried out using a stereoscopic augmented reality interface. The purpose was to evaluate users' sensitivity to s...
Ming Hou
HCI
2007
13 years 10 months ago
Can Virtual Humans Be More Engaging Than Real Ones?
: Emotional bonds don’t arise from a simple exchange of facial displays, but often emerge through the dynamic give and take of face-to-face interactions. This article explores th...
Jonathan Gratch, Ning Wang, Anna Okhmatovskaia, Fr...