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» Using Semantics to Improve the Design of Game Worlds
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ATAL
2006
Springer
13 years 11 months ago
Continuous refinement of agent resource estimates
The challenge we address is to reason about projected resource usage within a hierarchical task execution framework in order to improve agent effectiveness. Specifically, we seek ...
David N. Morley, Karen L. Myers, Neil Yorke-Smith
PADL
2009
Springer
14 years 8 months ago
Declarative Network Verification
Abstract. In this paper, we present our initial design and implementation of a declarative network verifier (DNV). DNV utilizes theorem proving, a well established verification tec...
Anduo Wang, Prithwish Basu, Boon Thau Loo, Oleg So...
AAMAS
2002
Springer
13 years 7 months ago
Multiagent Learning for Open Systems: A Study in Opponent Classification
Abstract. Open systems are becoming increasingly important in a variety of distributed, networked computer applications. Their characteristics, such as agent diversity, heterogenei...
Michael Rovatsos, Gerhard Weiß, Marco Wolf
SELMAS
2004
Springer
14 years 28 days ago
A Software Framework for Automated Negotiation
If agents are to negotiate automatically with one another they must share a negotiation mechanism, specifying what possible actions each party can take at any given time, when nego...
Claudio Bartolini, Chris Preist, Nicholas R. Jenni...
MPC
2010
Springer
165views Mathematics» more  MPC 2010»
14 years 11 days ago
Dependently Typed Grammars
Parser combinators are a popular tool for designing parsers in functional programming languages. If such combinators generate an abstract representation of the grammar as an interm...
Kasper Brink, Stefan Holdermans, Andres Löh