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» Using computer games for hybrid systems controller synthesis
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NIME
2004
Springer
154views Music» more  NIME 2004»
14 years 2 days ago
Synthesized Strings for String Players
A system is introduced that allows a string player to control a synthesis engine with the gestural skills he is used to. The implemented system is based on an electric viola and a...
Cornelius Poepel
DIGRA
2003
Springer
13 years 12 months ago
Exploration in computer games - a new starting point
Space, vast lands and dungeons… It is no coincidence that Space War and Adventure are among the best known of the first computer games. Both clearly appeal to the player’s cur...
Simon Egenfeldt-Nielsen
NETGAMES
2004
ACM
14 years 4 days ago
A cheat controlled protocol for centralized online multiplayer games
Ordering of command messages from the clients at the game servers is an important issue that impacts fairness, response times, and smoothness of the game play. Recently, protocols...
Bei Di Chen, Muthucumaru Maheswaran
BMCBI
2007
182views more  BMCBI 2007»
13 years 6 months ago
Hybrid elementary flux analysis/nonparametric modeling: application for bioprocess control
Background: The progress in the "-omic" sciences has allowed a deeper knowledge on many biological systems with industrial interest. This knowledge is still rarely used ...
Ana P. Teixeira, Carlos Alves, Paula M. Alves, Man...
VC
2008
143views more  VC 2008»
13 years 6 months ago
Example-driven animation synthesis
We introduce an easy and intuitive approach to create animations by assembling existing animations. Using our system, the user needs only to simply scribble regions of interest and...
Yu-Shuen Wang, Tong-Yee Lee