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» Using computer games for hybrid systems controller synthesis
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NIME
2004
Springer
114views Music» more  NIME 2004»
14 years 3 months ago
Tree Music: Composing with GAIA
In this report, we discuss Tree Music, an interactive computer music installation created using GAIA (Graphical Audio Interface Application), a new open-source interface for contr...
Judith Shatin, David Topper
ICDCS
2012
IEEE
12 years 17 days ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
IROS
2006
IEEE
113views Robotics» more  IROS 2006»
14 years 4 months ago
A Framework for Automatic Deployment of Robots in 2D and 3D Environments
Abstract— We present a computational framework for automatic deployment of robots in 2D and 3D rectangular environments with polytopal obstacles. The results are derived for poly...
Marius Kloetzer, Calin Belta
CDC
2009
IEEE
137views Control Systems» more  CDC 2009»
14 years 2 months ago
Control of ramp-up current profile dynamics in tokamak plasmas via the minimal-surface theory
The central task of current profile control during the ramp-up phase of a tokamak discharge is to find the actuator trajectories that are necessary to achieve certain desired curre...
Chao Xu, Eugenio Schuster
TKDE
1998
139views more  TKDE 1998»
13 years 9 months ago
Distributed Optimistic Concurrency Control Methods for High-Performance Transaction Processing
—There is an ever-increasing demand for more complex transactions and higher throughputs in transaction processing systems leading to higher degrees of transaction concurrency an...
Alexander Thomasian