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» Using reinforcement learning to adapt an imitation task
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AIIDE
2009
13 years 9 months ago
Learning Character Behaviors Using Agent Modeling in Games
Our goal is to provide learning mechanisms to game agents so they are capable of adapting to new behaviors based on the actions of other agents. We introduce a new on-line reinfor...
Richard Zhao, Duane Szafron
GECCO
2004
Springer
100views Optimization» more  GECCO 2004»
14 years 1 months ago
Transfer of Neuroevolved Controllers in Unstable Domains
In recent years, the evolution of artificial neural networks or neuroevolution has brought promising results in solving difficult reinforcement learning problems. But, like standa...
Faustino J. Gomez, Risto Miikkulainen
ATAL
2007
Springer
13 years 12 months ago
Confidence-based policy learning from demonstration using Gaussian mixture models
We contribute an approach for interactive policy learning through expert demonstration that allows an agent to actively request and effectively represent demonstration examples. I...
Sonia Chernova, Manuela M. Veloso
ROBOCUP
2007
Springer
167views Robotics» more  ROBOCUP 2007»
14 years 1 months ago
Cooperative/Competitive Behavior Acquisition Based on State Value Estimation of Others
The existing reinforcement learning approaches have been suffering from the curse of dimension problem when they are applied to multiagent dynamic environments. One of the typical...
Kentarou Noma, Yasutake Takahashi, Minoru Asada
JAIR
2011
144views more  JAIR 2011»
13 years 2 months ago
Non-Deterministic Policies in Markovian Decision Processes
Markovian processes have long been used to model stochastic environments. Reinforcement learning has emerged as a framework to solve sequential planning and decision-making proble...
Mahdi Milani Fard, Joelle Pineau