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» Validation of Object Oriented Models using Animation
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CGF
2004
95views more  CGF 2004»
13 years 10 months ago
Hierarchical Retargetting of Fine Facial Motions
We present a novel technique for retargetting captured facial animation to new facial models. We use dense motion data that can express fine motions such as wrinkles. We use a nor...
Kyunggun Na, Moonryul Jung
DATE
2005
IEEE
108views Hardware» more  DATE 2005»
14 years 4 months ago
A Technology-Aware and Energy-Oriented Topology Exploration for On-Chip Networks
As packet-switching interconnection networks replace buses and dedicated wires to become the standard on-chip interconnection fabric, reducing their power consumption has been ide...
Hangsheng Wang, Li-Shiuan Peh, Sharad Malik
SI3D
2010
ACM
14 years 5 months ago
Interactive fluid-particle simulation using translating Eulerian grids
We describe an interactive system featuring fluid-driven animation that responds to moving objects. Our system includes a GPUaccelerated Eulerian fluid solver that is suited for...
Jonathan M. Cohen, Sarah Tariq, Simon Green
VRCAI
2006
ACM
14 years 4 months ago
Kinetic bounding volume hierarchies for deformable objects
We present novel algorithms for updating bounding volume hierarchies of objects undergoing arbitrary deformations. Therefore, we introduce two new data structures, the kinetic AAB...
Gabriel Zachmann, Rene Weller
SMA
2003
ACM
154views Solid Modeling» more  SMA 2003»
14 years 4 months ago
Discretization of functionally based heterogeneous objects
The presented approach to discretization of functionally defined heterogeneous objects is oriented towards applications associated with numerical simulation procedures, for exampl...
Elena Kartasheva, Valery Adzhiev, Alexander A. Pas...