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115
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HAPTICS
2005
IEEE
15 years 8 months ago
A Closest Point Algorithm for Parametric Surfaces with Global Uniform Asymptotic Stability
— We present an algorithm that determines the point on a convex parametric surface patch that is closest to a given (possibly moving) point. Any initial point belonging to the su...
Volkan Patoglu, R. Brent Gillespie
115
Voted
SIGGRAPH
2010
ACM
15 years 6 months ago
Triangle surfaces with discrete equivalence classes
We propose a technique that takes a triangulated surface as input and outputs a surface with the same topology but altered geometry such that each polygon falls into a set of disc...
Mayank Singh, Scott Schaefer
GRAPHICSINTERFACE
2004
15 years 3 months ago
A Hybrid Physical/Device-Space Approach for Spatio-Temporally Coherent Interactive Texture Advection on Curved Surfaces
We propose a novel approach for a dense texture-based visualization of vector fields on curved surfaces. Our texture advection mechanism relies on a Lagrangian particle tracing th...
Daniel Weiskopf, Thomas Ertl
115
Voted
EUSFLAT
2003
143views Fuzzy Logic» more  EUSFLAT 2003»
15 years 3 months ago
Prediction of surface roughness in ultraprecision turning using fuzzy logic
Ultraprecision turning is a manufacturing process used to generate a high surface roughness in precision components, and its input-output relationships are highly nonlinear. Surfa...
Arup Kumar Nandi
131
Voted
VMV
2001
144views Visualization» more  VMV 2001»
15 years 3 months ago
Towards Real-Time Visual Simulation of Water Surfaces
In this paper we demonstrate the benefits of the most current nVidia graphics chip set for realistic simulation and rendering of dynamic water surfaces in real-time. In particular...
Jens Schneider, Rüdiger Westermann