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» Vector Geometry for Computer Graphics
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SCA
2007
13 years 11 months ago
Hybrid simulation of deformable solids
Although mesh-based methods are efficient for simulating simple hyperelasticity, maintaining and adapting a mesh-based representation is less appealing in more complex scenarios, ...
Eftychios Sifakis, Tamar Shinar, Geoffrey Irving, ...
SIGGRAPH
1996
ACM
14 years 1 months ago
Simulating Facial Surgery Using Finite Element Models
This paper describes a prototype system for surgical planning and prediction of human facial shape after craniofacial and maxillofacial surgery for patients with facial deformitie...
Rolf M. Koch, Markus H. Gross, Friedrich R. Carls,...
VISUALIZATION
2005
IEEE
14 years 2 months ago
Illuminated Lines Revisited
For the rendering of vector and tensor fields, several texturebased volumetric rendering methods were presented in recent years. While they have indisputable merits, the classica...
Ovidio Mallo, Ronald Peikert, Christian Sigg, Fili...
ECCV
2002
Springer
14 years 10 months ago
All the Images of an Outdoor Scene
The appearance of an outdoor scene depends on a variety of factors such as viewing geometry, scene structure and reflectance (BRDF or BTF), illumination (sun, moon, stars, street l...
Srinivasa G. Narasimhan, Chi Wang, Shree K. Nayar
COMPGEOM
2006
ACM
14 years 2 months ago
Envelope surfaces
We construct a class of envelope surfaces in Rd , more precisely envelopes of balls. An envelope surface is a closed C1 (tangent continuous) manifold wrapping tightly around the u...
Nico Kruithof, Gert Vegter