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» Vector Geometry for Computer Graphics
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RT
2004
Springer
14 years 29 days ago
Realtime Caustics using Distributed Photon Mapping
With the advancements in realtime ray tracing and new global illumination algorithms we are now able to render the most important illumination effects at interactive rates. One of...
Johannes Günther, Ingo Wald, Philipp Slusalle...
SMA
2003
ACM
125views Solid Modeling» more  SMA 2003»
14 years 26 days ago
Data-dependent fairing of subdivision surfaces
In this paper we present a new algorithm for solving the data dependent fairing problem for subdivision surfaces, using Catmull-Clark surfaces as an example. Earlier approaches to...
Ilja Friedel, Patrick Mullen, Peter Schröder
SMA
2003
ACM
191views Solid Modeling» more  SMA 2003»
14 years 26 days ago
Free-form skeleton-driven mesh deformations
In this paper, we propose a new scheme for free-form skeletondriven global mesh deformations. First a Voronoi-based skeletal mesh is extracted from a given original mesh. Next the...
Shin Yoshizawa, Alexander G. Belyaev, Hans-Peter S...
VISUALIZATION
2002
IEEE
14 years 15 days ago
Geometric Surface Smoothing via Anisotropic Diffusion of Normals
This paper introduces a method for smoothing complex, noisy surfaces, while preserving (and enhancing) sharp, geometric features. It has two main advantages over previous approach...
Tolga Tasdizen, Ross T. Whitaker, Paul Burchard, S...
VISUALIZATION
2000
IEEE
13 years 12 months ago
Visualizing volume data using physical models
Visualization techniques enable scientists to interactively explore 3D data sets, segmenting and cutting them to reveal inner structure. While powerful, these techniques suffer fr...
David R. Nadeau, Michael J. Bailey