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» View Direction, Surface Orientation and Texture Orientation ...
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3DIM
1997
IEEE
13 years 12 months ago
Surface Registration by Matching Oriented Points
For registration of 3-D free-form surfaces we have developed a representation which requires no knowledge of the transformation between views. The representation comprises descrip...
Andrew Edie Johnson, Martial Hebert
VISUALIZATION
2005
IEEE
14 years 1 months ago
Visualizing intersecting surfaces with nested-surface techniques
This paper describes the adaptation and evaluation of existing nestedsurface visualization techniques for the problem of displaying intersecting surfaces. For this work, we collab...
Chris Weigle, Russell M. Taylor II
NPAR
2006
ACM
14 years 1 months ago
X-toon: an extended toon shader
: Some example effects achieved by our extended toon shader: continuous levels of abstraction (a); abstraction of near-silhouette regions: smoothing (b), and opacity (c); backlight...
Pascal Barla, Joëlle Thollot, Lee Markosian
UIST
2009
ACM
14 years 2 months ago
Detecting and leveraging finger orientation for interaction with direct-touch surfaces
Current interactions on direct-touch interactive surfaces are often modeled based on properties of the input channel that are common in traditional graphical user interfaces (GUI)...
Feng Wang, Xiang Cao, Xiangshi Ren, Pourang Irani
ICCV
2005
IEEE
14 years 9 months ago
Shape and Appearance Repair for Incomplete Point Surfaces
This paper presents a new surface content completion framework that can restore both shape and appearance from scanned, incomplete point set inputs. First, the geometric holes can...
Seyoun Park, Xiaohu Guo, Hayong Shin, Hong Qin