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HAPTICS
2005
IEEE
14 years 1 months ago
A Closest Point Algorithm for Parametric Surfaces with Global Uniform Asymptotic Stability
— We present an algorithm that determines the point on a convex parametric surface patch that is closest to a given (possibly moving) point. Any initial point belonging to the su...
Volkan Patoglu, R. Brent Gillespie
AFRIGRAPH
2004
ACM
14 years 1 months ago
Realistic shading of human skin in real time
The demand for realistic human characters is driven by interactive application developers worldwide. The look of 3D models in real time graphics is efficiently improved by powerfu...
Florian Struck, Christian-A. Bohn, Sebastian Schmi...
MMB
2004
Springer
14 years 1 months ago
SREM: A Novel Multicast Routing Algorithm - Comprehensive Cost Analysis
Ever-increasing attention has been drawn to source specific multicast in the Internet society. In this paper, a novel multicast scheme, called Scalable Recursive Explicit Multicast...
Yewen Cao, Khalid Al-Begain
HAPTICS
2003
IEEE
14 years 29 days ago
The Haptic Probe: Mechanized Haptic Exploration and Automated Modeling
It seems likely that humans build internal models of objects that they explore haptically, and that the complexity of an internal model is not necessarily associated with complex ...
Volkan Patoglu, R. Brent Gillespie
CGI
2000
IEEE
14 years 3 days ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs