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» Virtual human animation in natural language visualisation
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CA
2002
IEEE
14 years 15 days ago
Representing and Parameterizing Agent Behaviors
The last few years have seen great maturation in understanding how to use computer graphics technology to portray 3D embodied characters or virtual humans. Unlike the off-line, an...
Norman I. Badler, Jan M. Allbeck, Liwei Zhao, Meer...
IUI
2009
ACM
14 years 6 days ago
Automatic design of a control interface for a synthetic face
Getting synthetic faces to display natural facial expressions is essential to enhance the interaction between human users and virtual characters. Yet traditional facial control te...
Nicolas Stoiber, Renaud Séguier, Gaspard Br...
IJCAT
2007
80views more  IJCAT 2007»
13 years 7 months ago
Realising voice dialogue management in a collaborative virtual environment
: The applications of 3D-virtual environments and Voice User Interface (VUI) on personal computers have received significant attention in recent years. Since speech is the most nat...
Chun-Feng Liao, Tsai-Yen Li
MM
2004
ACM
113views Multimedia» more  MM 2004»
14 years 29 days ago
The evolving oblique: the embodiment of a virtual topology
The Evolving Oblique is an interactive video and sound installation that explores the spatialization of cinematic projection and the mediative role of the human body. Centered upo...
Joanna Walker, Steffen Bluemm, Bill Haslett
ICMI
2004
Springer
196views Biometrics» more  ICMI 2004»
14 years 27 days ago
Evaluation of spoken multimodal conversation
Spoken multimodal dialogue systems in which users address faceonly or embodied interface agents have been gaining ground in research for some time. Although most systems are still...
Niels Ole Bernsen, Laila Dybkjær