Believability of computerised agents is a growing area of research. This paper is focused on one aspect of believability - believable movements of avatars in normative 3D Virtual W...
Anton Bogdanovych, Simeon J. Simoff, Marc Esteva, ...
Abstract In this paper, we present a human-robot teaching framework that uses "virtual" games as a means for adapting a robot to its user through natural interaction in a...
Solving robotic exercises is a difficult task for students because the modeling activity involved requires students to comprehend programming, robotic design concepts as well as ba...
This paper proposes that in order for students from Pacific Islands backgrounds in multicultural information and communication technology (ICT) classrooms to gain maximum benefit ...
Students learn more through hands-on project experience for computer science courses such as operating systems, but providing the infrastructure support for a large class to learn...