We describe OpenGL Multipipe SDK (MPK), a toolkit for scalable parallel rendering based on OpenGL. MPK provides a uniform application programming interface (API) to manage scalabl...
Praveen Bhaniramka, Philippe C. D. Robert, Stefan ...
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
We have developed Environmental Scenario Search Engine (ESSE) for parallel data mining of a set of conditions inside distributed, very large databases from multiple environmental ...
Mikhail N. Zhizhin, Eric A. Kihn, Vassily Lyutsare...
An abundance of geospatial information is flourishing on the Internet but mining and disseminating these data is a daunting task. With anything published on the web available to t...
Edward Pultar, Martin Raubal, Michael F. Goodchild
This paper presents a high-level component-based methodology and design environment for application-specific multicore SoC architectures. Component-based design provides primitive...
Ahmed Amine Jerraya, Amer Baghdadi, Damien Lyonnar...