Sciweavers

265 search results - page 10 / 53
» Vision to Reality
Sort
View
ICPR
2004
IEEE
14 years 8 months ago
Real-time Estimation of Light Source Environment for Photorealistic Augmented Reality
This paper proposes a vision-based augmented reality system with correct representation of attached and cast shadows. To realize a seamless augmented reality system, we need to re...
Masayuki Kanbara, Naokazu Yokoya
IEICET
2006
83views more  IEICET 2006»
13 years 7 months ago
Visualization Methods for Outdoor See-Through Vision
Visualizing occluded objects is a useful applications of Mixed Reality (MR), which we call "see-through vision." For this application, it is important to display occlude...
Takahiro Tsuda, Haruyoshi Yamamoto, Yoshinari Kame...
ISMAR
2006
IEEE
14 years 1 months ago
Texture generation over the marker area
In this paper, we present a method for generating a texture for hiding a marker in augmented reality applications. The texture is generated by interpolating the neighbourhood of t...
Sanni Siltanen
NIME
2005
Springer
150views Music» more  NIME 2005»
14 years 1 months ago
Experiments with Virtual Reality Instruments
In this paper, we introduce and analyze four gesture-controlled musical instruments. We briefly discuss the test platform designed to allow for rapid experimentation of new interf...
Teemu Mäki-Patola, Aki Kanerva, Juha Laitinen...
ISWC
1997
IEEE
13 years 11 months ago
Stochasticks: Augmenting the Billiards Experience with Probabilistic Vision and Wearable Computers
We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...