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SI3D
2010
ACM
14 years 5 months ago
Interactive fluid-particle simulation using translating Eulerian grids
We describe an interactive system featuring fluid-driven animation that responds to moving objects. Our system includes a GPUaccelerated Eulerian fluid solver that is suited for...
Jonathan M. Cohen, Sarah Tariq, Simon Green
DSML
2008
107views Formal Methods» more  DSML 2008»
13 years 11 months ago
How Web 2.0 can Leverage Model Engineering in Practice
: Today's online model repositories offer to download and view the textual specifications of e.g. metamodels and models in the browser. For users, in order to efficiently sear...
Manuel Wimmer, Andrea Schauerhuber, Michael Stromm...
VIS
2003
IEEE
121views Visualization» more  VIS 2003»
14 years 11 months ago
Hierarchical Clustering for Unstructured Volumetric Scalar Fields
We present a method to represent unstructured scalar fields at multiple levels of detail. Using a parallelizable classification algorithm to build a cluster hierarchy, we generate...
Christopher S. Co, Bjørn Heckel, Hans Hagen...
DIGRA
2003
Springer
14 years 3 months ago
Supporting visual elements of non-verbal communication in computer game avatars
Communication between players in networked computer games is often inadequately implemented. The games do not exploit the full potential of using different forms of communication ...
Tomi Kujanpää, Tony Manninen
MODELS
2010
Springer
13 years 8 months ago
Transforming Process Models: Executable Rewrite Rules versus a Formalized Java Program
Abstract. In the business process management community, transformations for process models are usually programmed using imperative languages (such as Java). The underlying mapping ...
Pieter Van Gorp, Rik Eshuis