The design of virtual environments usually concentrates on constructing a realistic visual simulation and ignores the non-visual cues normally associated with moving through an en...
Laurence R. Harris, Michael Jenkin, Daniel C. Ziko...
Many cells in the primary visual cortex respond differently when a stimulus is placed outside their classical receptive field (CRF) compared to the stimulus within the CRF alone,...
This paper proposes an Extensible Monitoring and Discovery Service for grid environment MASSIVE (MEMDS). The MASSIVE project focuses on developing a Multidisciplinary Applications...
A long-standing research problem in computer graphics is to reproduce the visual experience of walking through a large photorealistic environment interactively. On one hand, tradi...
Daniel G. Aliaga, Thomas A. Funkhouser, Dimah Yano...
The development of 3D visual simulation systemson inexpensive, commercially available graphics workstations is occurring today and will be commonplace in the near future. Such sys...
Michael Zyda, David R. Pratt, James G. Monahan, Ka...