Current practice in particle visualization renders particle position data directly onto the screen as points or glyphs. Using a camera placed at a fixed position, particle motions...
This paper proposes a simulation-based methodology for validation of a system under design in an early phase of development. The key element of this approach is the visual speciï¬...
This paper presents the language and software environment LEADSTO that has been developed to model and simulate the dynamics of Multi-Agent Systems (MAS) in terms of both qualitati...
Tibor Bosse, Catholijn M. Jonker, Lourens van der ...
We present a novel approach for the automatic generation of model-to-model transformations given a description of the operational semantics of the source language by means of graph...
Discrete-event network simulation is a major tool for the research and development of mobile ad-hoc networks (MANETs). These simulations are used for debugging, teaching, understa...