We present a GPU accelerated volume ray casting system interactively driving a multi-user light field display. The display, driven by a single programmable GPU, is based on a spec...
Navigation through 3D spaces is required in many interactive graphics and virtual reality applications. We consider the subclass of situations in which a 2D device such as a mouse...
In this article we describe a novel approach to collaborative video authoring using handheld projectors. PicoTales are created by sketching story elements on a projector+phone pro...
Simon Robinson, Matt Jones, Elina Vartiainen, Gary...
With the near ubiquity of mobile phones, people are reachable almost anywhere and at any time. At the same time we see an increasing need for people to limit their interactions on...
Ibrahim Bokharouss, Wayne Wobcke, Yiu-Wa Chan, And...
— The growing sizes of volumetric data sets pose a great challenge for interactive visualization. In this paper, we present a feature-preserving data reduction and focus+context ...