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VR
2002
IEEE
164views Virtual Reality» more  VR 2002»
13 years 8 months ago
Simulating Self-Motion I: Cues for the Perception of Motion
When people move there are many visual and non-visual cues that can inform them about their movement. Simulating self motion in a virtual-reality environment thus needs to take th...
Laurence R. Harris, Michael Jenkin, Daniel C. Ziko...
ICCSA
2003
Springer
14 years 2 months ago
Information Extraction to Generate Visual Simulations of Car Accidents from Written Descriptions
This paper describes a system to create animated 3D scenes of car accidents from written reports. The text-to-scene conversion process consists of two stages. An information extrac...
Pierre Nugues, Sylvain Dupuy, Arjan Egges
ROBOCUP
2004
Springer
110views Robotics» more  ROBOCUP 2004»
14 years 2 months ago
UCHILSIM: A Dynamically and Visually Realistic Simulator for the RoboCup Four Legged League
UCHILSIM is a robotic simulator specially developed for the RoboCup four-legged league. It reproduces with high accuracy the dynamics of AIBO motions and its interactions with the ...
Juan Cristóbal Zagal, Javier Ruiz-del-Solar
VR
2002
IEEE
125views Virtual Reality» more  VR 2002»
14 years 2 months ago
Real-Time Haptic and Visual Simulation of Bone Dissection
—Bone dissection is an important component of many surgical procedures. In this paper, we discuss a haptic and visual implementation of a bone cutting burr, that it is being deve...
Marco Agus, Andrea Giachetti, Enrico Gobbetti, Gia...
ICSOC
2009
Springer
14 years 1 months ago
Services Inside the Smart Home: A Simulation and Visualization Tool
Abstract. Pervasive systems, and domotics in particular, is an application area where heterogeneity is the norm, with thousands of autonomous heterogeneous devices live together an...
Elena Lazovik, Piet den Dulk, Martijn de Groote, A...