When people move there are many visual and non-visual cues that can inform them about their movement. Simulating self motion in a virtual-reality environment thus needs to take th...
Laurence R. Harris, Michael Jenkin, Daniel C. Ziko...
This paper describes a system to create animated 3D scenes of car accidents from written reports. The text-to-scene conversion process consists of two stages. An information extrac...
UCHILSIM is a robotic simulator specially developed for the RoboCup four-legged league. It reproduces with high accuracy the dynamics of AIBO motions and its interactions with the ...
—Bone dissection is an important component of many surgical procedures. In this paper, we discuss a haptic and visual implementation of a bone cutting burr, that it is being deve...
Marco Agus, Andrea Giachetti, Enrico Gobbetti, Gia...
Abstract. Pervasive systems, and domotics in particular, is an application area where heterogeneity is the norm, with thousands of autonomous heterogeneous devices live together an...
Elena Lazovik, Piet den Dulk, Martijn de Groote, A...