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GI
2004
Springer
14 years 1 months ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus
VISUALIZATION
2005
IEEE
14 years 1 months ago
A Shader-Based Parallel Rendering Framework
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Jérémie Allard, Bruno Raffin
VL
1997
IEEE
198views Visual Languages» more  VL 1997»
14 years 1 days ago
Behavior Processors: Layers between End-Users and Java Virtual Machines
Visual programming approaches are limited in their usefulness if they do not include a profile of their users that defines exactly who is attempting to solve what kind of problems...
Alexander Repenning, Andri Ioannidou
NAR
2011
211views Computer Vision» more  NAR 2011»
12 years 10 months ago
mESAdb: microRNA Expression and Sequence Analysis Database
MicroRNA expression and sequence analysis database (http://konulab.fen.bilkent.edu.tr/mirna/) (mESAdb) is a regularly updated database for the multivariate analysis of sequences a...
Koray D. Kaya, Gökhan Karakülah, Cengiz ...
CHI
2011
ACM
12 years 11 months ago
Enhancing credibility judgment of web search results
In this paper, we propose a system for helping users to judge the credibility of Web search results and to search for credible Web pages. Conventional Web search engines present o...
Yusuke Yamamoto, Katsumi Tanaka