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GI
2004
Springer
15 years 7 months ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus
129
Voted
VISUALIZATION
2005
IEEE
15 years 8 months ago
A Shader-Based Parallel Rendering Framework
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Jérémie Allard, Bruno Raffin
VL
1997
IEEE
198views Visual Languages» more  VL 1997»
15 years 6 months ago
Behavior Processors: Layers between End-Users and Java Virtual Machines
Visual programming approaches are limited in their usefulness if they do not include a profile of their users that defines exactly who is attempting to solve what kind of problems...
Alexander Repenning, Andri Ioannidou
NAR
2011
211views Computer Vision» more  NAR 2011»
14 years 5 months ago
mESAdb: microRNA Expression and Sequence Analysis Database
MicroRNA expression and sequence analysis database (http://konulab.fen.bilkent.edu.tr/mirna/) (mESAdb) is a regularly updated database for the multivariate analysis of sequences a...
Koray D. Kaya, Gökhan Karakülah, Cengiz ...
CHI
2011
ACM
14 years 5 months ago
Enhancing credibility judgment of web search results
In this paper, we propose a system for helping users to judge the credibility of Web search results and to search for credible Web pages. Conventional Web search engines present o...
Yusuke Yamamoto, Katsumi Tanaka