This paper presents the first prototype of an interactive visualisation framework specifically designed for presenting geographical information in both indoor and outdoor environm...
Fotis Liarokapis, Ian Greatbatch, David Mountain, ...
In this paper, we present sketchy-ar-us, a modified, real-time version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was ...
Michael Haller, Florian Landerl, Mark Billinghurst
Abstract. We define a general concept of a network of analogue modules connected by channels, processing data from a metric space A, and operating with respect to a global continu...
: While feature selection is very difficult for high dimensional, unstructured data such as face image, it may be much easier to do if the data can be faithfully transformed into l...
We discuss the problems of spatio-temporal reasoning in the context of hierarchical information maps and approximate reasoning networks (AR networks). Hierarchical information maps...