This paper presents a method of using texture mapping with mipmapping to render a VLSI layout. Texture mapping is used to save already rasterized areas of the layout from frame to...
In this paper, we study the problem of performance-driven multi-level circuit clustering with application to hierarchical FPGA designs. We first show that the performance-driven m...
This paper addresses battery-aware static scheduling in batterypowered distributed real-time embedded systems. As suggested by previous work, reducing the discharge current level ...
We present a methodology for microarchitectural customization of embedded processors by exploiting application information, thus attaining the twin benefits of processor standardi...
Asynchronous design has been the focus of renewed interest. However, a key bottleneck is the lack of high-quality CAD tools for the synthesis of large-scale systems which also all...