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ISWC
2002
IEEE
14 years 2 months ago
Wearable Robotics as a Behavioral Interface - The Study of the Parasitic Humanoid
The Parasitic Humanoid (PH) is a wearable robot for modeling nonverbal human behavior. This anthropomorphic robot senses the behavior of the wearer and has the internal models to ...
Taro Maeda, Hideyuki Ando, Maki Sugimoto, Junji Wa...
JUCS
2002
101views more  JUCS 2002»
13 years 9 months ago
Modelling Agents as Observable Sources
Abstract: Observation is a fundamental interaction pattern in today's computerbased systems. Adopting observation as the main modelling criterion, computer-based systems can b...
Mirko Viroli, Andrea Omicini
TOG
2002
111views more  TOG 2002»
13 years 9 months ago
Self-similarity based texture editing
Figure 1 Flowers expanded using self-similarity based texture warping. We present a simple method of interactive texture editing that utilizes self-similarity to replicate intende...
Stephen Brooks, Neil A. Dodgson
CHI
2002
ACM
14 years 9 months ago
Factors influencing the experience of website usage
The present study examines the role of subjectively perceived factors of the experience of website usage in forming an intention to use a website. An integrative research model is...
Sascha Mahlke
HAPTICS
2002
IEEE
14 years 2 months ago
Teaching to Write Japanese Characters Using a Haptic Interface
Haptic Interfaces have been used as cooperative systems to reproduce and simulate human actions. The Haptic Interface (HI) can be used as a tool capable of interacting dynamically...
Jorge Solis, Carlo Alberto Avizzano, Massimo Berga...