We present a reverse engineering method for constructing a surface approximation scheme whose input is a set of unorganized noisy points in space and whose output is a set of quad...
Many applications produce three-dimensional points that must be further processed to generate a surface. Surface reconstruction algorithms that start with a set of unorganized poi...
Given a set of data points as measurements from a developable surface, the present paper investigates the recognition and reconstruction of these objects. We investigate the set o...
We present a new approach for reconstructing a smooth surface from a set of scattered points in three-dimensional (3D) space. Our algorithm first decomposes a given point set int...
Benjamin F. Gregorski, Bernd Hamann, Kenneth I. Jo...
We present a robust method to generate mesh surfaces from unoriented noisy points in this paper. The whole procedure consists of three steps. Firstly, the normal vectors at points...