The Pia hardware-software co-simulator provides substantial speedups over traditional co-simulation methods by permitting dynamic changes in the level of detail when simulating co...
This paper discusses the design, development, and use of a performance monitoring tool for Distributed Interactive Simulations (DIS). A typical DIS environment consists of hundred...
The Bead visualization system employs a fast algorithm for laying out high-dimensional data in a low-dimensional space, and a number of features added to 3D visualizations to impr...
Dominique Brodbeck, Matthew Chalmers, Aran Lunzer,...
A methodology for controlling uid animations is developed using the concept of an embedded controller. A controller acts as an interface between the animator and a general tool fo...
We developed a new hierarchical modular approach for synthesis of area-minimal core-based data-intensive systems. The optimization approach employs a novel global least-constraini...