Sciweavers

CGIM
2003
13 years 8 months ago
Lossy 3D Mesh Compression using Loop Scheme
Subdivision surfaces are finding their way into many Computer Aided Design and Animation packages. Popular choices include Loop, Catmull-Clark, Doo-Sabin etc. Subdivision surfaces...
P. Mongkolnam, Anshuman Razdan, Gerald E. Farin
CGIM
2003
13 years 8 months ago
Snake for Band Edge Extraction and Its Applications
A novel snake model suitable for edge extraction of bandshape objects is presented in this paper. Based on the proposed model, an edge tracking system, EdgeTrak, has been develope...
Min Li, Chandra Kambhamettu, Maureen C. Stone
CGIM
2003
13 years 8 months ago
Incorporating VR Databases into AI Knowledge Representations: A Framework for Intelligent Graphics Applications
This article presents a framework for incorporating commonly used VR (Virtual Reality) databases for graphics and physics simulation into an AI (Artificial Intelligence) knowledg...
Marc Erich Latoschik, M. Schilling
CGIM
2003
13 years 8 months ago
Fast Display of Articulated Characters using Impostors
: Rendering and animating numerous articulated characters interactively is challenging in computer graphics. Specific hardware systems may be needed. However, by using the temporal...
S. K. Chow, K. L. Chan
CGIM
2003
13 years 8 months ago
Modeling an Infinite Emotion Space for Expressionistic Cartoon Face Animation
Inspired by traditional expressive animation, we attempt to propose an infinite emotion-space as a model to control free-form facial expression synthesis. Although a number of mod...
Prashant Chopra, Joerg Meyer
CGIM
2003
13 years 8 months ago
Real-time Facial Expressions in the Auslan Tuition System
Facial expressions are an integral part of Australian Sign Language (Auslan). This paper presents the implementation and integration of facial expression into the Auslan Tuition S...
J. C. Wong, Eun-Jung Holden, Nick Lowe, Robyn A. O...
CGIM
2003
13 years 8 months ago
Automatic Face Morphing for Transferring Facial Animation
In this paper, we introduce a novel method of automatically finding the training set of RBF networks for morphing a prototype face to represent a new face. This is done by automa...
The Duy Bui, Mannes Poel, Dirk Heylen, Anton Nijho...
EGITALY
2006
13 years 8 months ago
Recovering 3D architectural information from dense digital models of buildings
In recent years the progress of 3D scanning technologies and the consequent growing commercialization of scanners opened a large spectrum of opportunities for many professionals. ...
A. Spinelli, Fabio Ganovelli, Claudio Montani, Rob...
EGITALY
2006
13 years 8 months ago
Implementing mesh-based approaches for deformable objects on GPU
These latest years witnessed an impressive improvement of graphics hardware both in terms of features and in terms of computational power. This improvement can be easily observed ...
Guido Ranzuglia, Paolo Cignoni, Fabio Ganovelli, R...