In this poster, we describe the current findings of a workin-progress that seeks to understand the normative climate that arises within user-generated media communities when contr...
Eric Cook, Ingrid Erickson, Jennifer Thom-Santelli
As part of a larger team developing collaborations between computing and the arts, the co-authors created a general education undergraduate course, Tangible Interaction Design. We...
Whenever we feel those ‘higher’ and hard to define sensations like synchronicity, love, wholeness, and appreciation is this a pattern or illuminative system that is part of a ...
The RiTa Toolkit for Computation Literature is a suite of open-source components, tutorials, and examples, providing support for a range of tasks related to the practice of creati...
Data visualization, commonly used to make large sets of numerical data more legible, also has enormous potential as a storytelling tool to elicit insights on long-standing social ...
This paper introduces the idea of actualizing theory in the context of artistic practice. We describe the project BodyDaemon and its function as a technology-based artwork that is...
Subliminal Wiretapping is a subtly interactive artwork that utilizes random number generation modified through mindmatter effects to supply a continuous stream of words. Frequent,...
Analogy is a fundamental process of creativity. Biologically inspired design by definition entails crossdomain analogies, and in practice has led to many innovative designs. Thus,...
We present a sub-symbolic computational model for effecting knowledge re-representation and insight. Given a set of data, manifold learning is used to automatically organize the d...