We propose a general paradigm for computing optimal coordinate frame fields that may be exploited to visualize curves and surfaces. Parallel-transport framings, which work well fo...
We present a new approach for simplifying models composed of polygons or spline patches. Given an input model, the algorithm computes a new representation of the model in terms of...
Virtual angioscopy is a non invasive medical procedure for exploring parts of the human vascular system. We have developed an interactive tool that takes as input data acquired wi...
Enrico Gobbetti, Piero Pili, Antonio Zorcolo, Mass...
Visualization of three dimensional flow has to overcome a lot of problems to be effective. Among them are occlusion of distant details, lack of directional and depth hints and clu...
In this paper we describe a battlefield visualization system, called Dragon, which we have implemented on a virtual reality responsive workbench. The Dragon system has been succes...
Jim Durbin, J. Edward Swan II, Brad Colbert, John ...
We consider interpolation between keyframe hierarchies. We impose a set of weak constraints that allows smooth interpolation between two keyframe hierarchies in an animation or, m...
This paper considers how out-of-core visualization applies to terrain datasets, which are among the largest now presented for interactive visualization and can range to sizes of 2...
Douglass Davis, William Ribarsky, Nickolas Faust, ...
Transfer function design is an integrated component in volume visualization and data exploration. The common trial-and-error approach for transfer function searching is a very dif...
Many sophisticated solutions have been proposed to reduce the geometric complexity of 3D meshes. A less studied problem is how to preserve on a simplified mesh the detail (e.g. co...
Paolo Cignoni, Claudio Montani, Roberto Scopigno, ...