Sciweavers

C5
2006
IEEE
14 years 2 months ago
Idioms for Composing Games with EToys
1 Creating one’s own games has been the main motivation for many people to learn programming. But the barrier to learn a general purpose programming language is very high, espec...
Markus Gälli, Oscar Nierstrasz, Serge Stinckw...
C5
2006
IEEE
14 years 2 months ago
A Language Supporting Direct Manipulation of Component-based Object Construction and Deconstruction in Collaborative Croquet Spa
We describe the language architecture of Brie, a framework for authoring 3D spaces and user interfaces. Brie is designed to take advantage of the unique social characteristics of ...
Howard Stearns, Joshua Gargus, Martin Schuetze
C5
2006
IEEE
14 years 2 months ago
3D Global Virtual Teaming Environment
Based on research conducted at a large multinational corporation, we identified several unique requirements for global team collaboration. Our findings included that two-thirds of...
Cindy Pickering, John David Miller, Eleanor Wynn, ...
C5
2006
IEEE
14 years 2 months ago
A Buffer Framework for Supporting Responsive Interaction in Information Visualization Interfaces
We present a framework that we are developing to better solve several critical issues that arise when interactive systems are extended to large displays. These issues include slow...
Tobias Isenberg, André Miede, M. Sheelagh T...
C5
2006
IEEE
14 years 2 months ago
The Global Computer
Alan H. Karp
3DPVT
2006
IEEE
194views Visualization» more  3DPVT 2006»
14 years 2 months ago
Expression Compensation for Face Recognition Using a Polar Geodesic Representation
This paper addresses the problem of face recognition in the presence of deformation due to expressions. Facial motion is considered as an isometric mapping between surfaces, which...
Iordanis Mpiperis, Sotiris Malassiotis, Michael G....
3DPVT
2006
IEEE
153views Visualization» more  3DPVT 2006»
14 years 2 months ago
Reconstructing a 3D Line from a Single Catadioptric Image
This paper demonstrates that, for axial non-central optical systems, the equation of a 3D line can be estimated using only four points extracted from a single image of the line. T...
Douglas Lanman, Megan Wachs, Gabriel Taubin, Ferna...
3DPVT
2006
IEEE
199views Visualization» more  3DPVT 2006»
14 years 2 months ago
Fast Level Set Multi-View Stereo on Graphics Hardware
In this paper, we show the importance and feasibility of much faster multi-view stereo reconstruction algorithms relying almost exclusively on graphics hardware. Reconstruction al...
Patrick Labatut, Renaud Keriven, Jean-Philippe Pon...
3DPVT
2006
IEEE
141views Visualization» more  3DPVT 2006»
14 years 2 months ago
Reference Stream Selection for Multiple Depth Stream Encoding
With advances in technology, a dynamic real world scene can be captured, represented, and streamed for realistic interaction in 3D using multiple digital cameras and computers. Ho...
Sang-Uok Kum, Ketan Mayer-Patel