Research projects, assistive technology, and individuals all create metadata in order to improve Web accessibility for visually impaired users. However, since these projects are d...
Shinya Kawanaka, Yevgen Borodin, Jeffrey P. Bigham...
Hands-free interfaces could be the best choice for HumanComputer Interaction (HCI) for people with physical disabilities that are not capable of using traditional input devices. O...
Cristina Manresa-Yee, Javier Varona, Francisco J. ...
Understanding how pointing performance varies in real world computer use and over time can provide valuable insight about how systems should accommodate changes in pointing behavi...
PowerUp is a multi-player virtual world educational game with a broad set of accessibility features built in. This paper considers what features are necessary to make virtual worl...
Shari Trewin, Vicki L. Hanson, Mark Laff, Anna Cav...
Tablet PCs are gaining popularity, but many users, particularly older ones, still struggle with pen-based interaction. One type of error, drifting, occurs when users accidentally ...
Informal learning environments (e.g., aquaria, zoos, science centers) are often inaccessible to the visually impaired. Sonification can make such environments more accessible whil...