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WSCG
2004
142views more  WSCG 2004»
13 years 8 months ago
Collision Detection Using Polar Diagrams
In Computer Graphics, Collision Detection is considered a key problem with important applications in related areas. Several solutions have been proposed, but independently of the ...
Lidia M. Ortega, Francisco R. Feito, Clara I. Grim...
WSCG
2004
152views more  WSCG 2004»
13 years 8 months ago
Detection of Collisions and Self-collisions Using Image-space Techniques
Image-space techniques have shown to be very efficient for collision detection in dynamic simulation and animation environments. This paper proposes a new image-space technique for...
Bruno Heidelberger, Matthias Teschner, Markus H. G...
WSCG
2004
156views more  WSCG 2004»
13 years 8 months ago
Efficient Collision Detection between 2D Polygons
Collision detection between moving objects is an open question which raises major problems concerning its algorithmic complexity. In this paper we present a polygon collision dete...
Juan José Jiménez, Rafael Jesú...
VMV
2004
123views Visualization» more  VMV 2004»
13 years 8 months ago
Hierarchy Accelerated Stochastic Collision Detection
In this paper we present a new framework for collision and self-collision detection for highly deformable objects such as cloth. It permits to efficiently trade off accuracy for s...
Stefan Kimmerle, Matthieu Nesme, François F...
VMV
2004
118views Visualization» more  VMV 2004»
13 years 8 months ago
Contact Handling for Deformable Point-Based Objects
This paper presents an approach to collision detection and response for dynamically deforming pointbased objects. Both the volume of an object and its surface are represented by p...
Richard Keiser, Matthias Müller, Bruno Heidel...
GRAPHICSINTERFACE
2003
13 years 8 months ago
Easy Realignment of k-DOP Bounding Volumes
In this paper we reconsider pairwise collision detection for rigid motions using a k-DOP bounding volume hierarchy. This data structure is particularly attractive because it is eq...
Christoph Fünfzig, Dieter W. Fellner
GRAPHICSINTERFACE
2003
13 years 8 months ago
CInDeR: Collision and Interference Detection in Real-time using graphics hardware
Collision detection is a vital task in almost all forms of computer animation and physical simulation. It is also one of the most computationally expensive, and therefore a freque...
Dave Knott, Dinesh K. Pai
SCA
2007
13 years 9 months ago
Adaptive deformations with fast tight bounds
Simulation of deformations and collision detection are two highly intertwined problems that are often treated separately. This is especially true in existing elegant adaptive simu...
Miguel A. Otaduy, Daniel Germann, Stephane Redon, ...
SMA
1995
ACM
176views Solid Modeling» more  SMA 1995»
13 years 10 months ago
Incremental algorithms for collision detection between solid models
: Fast and accurate collision detection between general solid models is a fundamental problem in solid modeling, robotics, animation and computer-simulated environments. Most of th...
Madhav K. Ponamgi, Dinesh Manocha, Ming C. Lin
SI3D
1995
ACM
13 years 10 months ago
I-COLLIDE: An Interactive and Exact Collision Detection System for Large-Scale Environments
: We present an exact and interactive collision detection system, I-COLLIDE, for large-scale environments. Such environments are characterized by the number of objects undergoing r...
Jonathan D. Cohen, Ming C. Lin, Dinesh Manocha, Ma...