We address the problems of estimating the computer efficiency and the computer capacity. We define the computer efficiency and capacity and suggest a method for their estimation, ...
The increasing popularity in the late 1970s of affordable, general-purpose, microprocessor-based personal computers in the US, generated a widespread interest around the world in t...
Abstract. The purpose of this research is to emphasize on the concept of integrating computer and interactive technologies to the rehabilitation robotic with biofeedback. First, th...
In this paper, we present a method to help teach computer architecture (or computer organization) by developing an in class system where the students, themselves, compile high-leve...
Children with autism often experience substantial challenges in understanding, structuring, and predicting the activities in their daily lives. The use of symbols to represent a s...
Michael T. Yeganyan, Meg Cramer, Lou Anne Boyd, Gi...
If we expect the computer to vanish in the background, to make pervasive computing a reality, first we must be able to provide the illusion that all the user’s computers, devic...
Francisco J. Ballesteros, Gorka Guardiola, Enrique...
We present the design and development of a Visual Learning Engine, a tool that can form the basis for interactive development of visually rich teaching and learning modules across...
We live in a computer-centric information age. The number of computers in-use including in libraries is growing rapidly. Computer literacy, which is the ability to operate a compu...
In the Fall of 1999 the Center for Excellence in Undergraduate Teaching (CEUT) and the International Office at Virginia Tech provided a small grant to support the incorporation of...