We describe a new dynamic level-of-detail (LOD) technique that allows real-time rendering of large tetrahedral meshes. Unlike approaches that require hierarchies of tetrahedra, ou...
In this paper, we present two novel texture-based techniques to visualize uncertainty in time-dependent 2D flow fields. Both methods use semi-Lagrangian texture advection to sho...
Graph sub-isomorphism is a very common approach to solving pattern search problems, but this is a NP-complete problem. This way, it is necessary to invest in research of approxima...
A critical issue of applying Linear Discriminant Analysis (LDA) is both the singularity and instability of the within-class scatter matrix. In practice, particularly in image recog...
Direct volume rendering techniques are used to visualize and explore large scalar volumes. Transfer functions (TFs) that assign opacity and color to scalar values are very importa...
Shading for cel animation based on images is a recent research topic in computer-assisted animation. This paper proposes an image-based shading pipeline to give a 3D appearance to...
Point-based modeling and rendering is an active area of research in Computer Graphics. The concept of points with attributes (e.g. normals) is usually referred to as surfels, and ...
Marcus A. C. Farias, Carlos Eduardo Scheidegger, J...
Mathematical morphology was originally conceived as a set theoretic approach for the processing of binary images. Approaches that extend classical binary morphology to gray-scale ...
Despite the efficacy of minutia-based fingerprint matching techniques for good-quality images captured by optical sensors, minutia-based techniques do not often perform so well on...