Sciweavers

ICIDS
2009
Springer
14 years 6 months ago
Say Anything: A Demonstration of Open Domain Interactive Digital Storytelling
Say Anything is a text-based interactive digital storytelling application that differs from other systems in its emphasis on the ability of users to create a narrative in any domai...
Reid Swanson, Andrew S. Gordon
ICIDS
2009
Springer
14 years 6 months ago
Directorial Control in a Decision-Theoretic Framework for Interactive Narrative
Computer aided interactive narrative has received increasing attention in recent years. Automated directorial control that manages the development of the story in the face of user ...
Mei Si, Stacy C. Marsella, David V. Pynadath
ICIDS
2009
Springer
14 years 6 months ago
The IRIS Network of Excellence: Future Directions in Interactive Storytelling
The IRIS Network of Excellence (NoE) started its work in January 2009. In this paper we highlight some new research directions developing within the network: one is revisiting narr...
Marc Cavazza, Ronan Champagnat, Riccardo Leonardi
ICIDS
2009
Springer
14 years 6 months ago
Digital Storytelling as a Whole-Class Learning Activity: Lessons from a Three-Years Project
This paper introduces PoliCultura, a project created by Politecnico di Milano for the Italian schools, which has just completed three years of deployment. Participating classes (wi...
Nicoletta Di Blas, Franca Garzotto, Paolo Paolini,...
ICIDS
2009
Springer
14 years 6 months ago
Exploring Narrative Presentation for Large Multimodal Lifelog Collections through Card Sorting
Using lifelogging tools, personal digital artifacts are collected continuously and passively throughout each day. The wealth of information such an archive contains on our life his...
Daragh Byrne, Gareth J. F. Jones
ICIDS
2009
Springer
14 years 6 months ago
Designing Storytelling Games That Encourage Narrative Play
Storytelling games are a form of competitive storytelling framed in the context of gameplay. However, most existing storytelling games emphasize competitive gameplay and winning at...
Alex Mitchell, Kevin McGee
ICIDS
2009
Springer
14 years 6 months ago
Bridging Media with the Help of Players
We suggest harvesting the power of multiplayer design to bridge content across different media platforms and develop player-driven cross-media experiences. This paper first argues ...
Michael Nitsche, Matthew Drake, Janet Murray
ICIDS
2009
Springer
14 years 6 months ago
Iterative Authoring Using Story Generation Feedback: Debugging or Co-creation?
We explore the role that story generation feedback may play within the creative process of interactive story authoring. While such feedback is often used as ‘debugging’ informa...
Ivo Swartjes, Mariët Theune
ICIDS
2009
Springer
14 years 6 months ago
Narrative Development in Improvisational Theatre
We have investigated the experience of improvisers as they perform to better understand how narrative is constructed by group performance in improvisational theatre. Our study was ...
Allan Baumer, Brian Magerko
ICIDS
2009
Springer
14 years 6 months ago
Emohawk: Searching for a "Good" Emergent Narrative
We report on the progress we have achieved in development of Emohawk, a 3D virtual reality application with an emergent narrative for teaching high-school students and undergraduat...
Cyril Brom, Michal Bída, Jakub Gemrot, Rudo...