This paper presents an approach to performing time-critical collision detection for deformable objects. The deformable objects are represented by dense meshes and their deformatio...
In this paper, we propose a new dynamic and efficient bounding volume hierarchy for breakable objects undergoing structured and/or unstructured motion. Our object
For over 20 years, interventional methods have improved the outcomes of patients with cardiovascular disease or stroke. However, these procedures require an intricate combination ...
Julien Lenoir, Stephane Cotin, Christian Duriez, P...
In this article we propose an original reversible method for discrete surface smoothing. This method is based on a statistical estimation of the discrete tangent plane on the voxe...
In this paper, we introduce a new approach to line drawing that attempts to maintain a uniform packing density of horizontal segments to diagonal segments throughout the line. Whi...
Asif-ul Haque, Mohammad Saifur Rahman, Mehedi Bakh...
In this paper we consider the novel idea of closest feature maps (CFMs) applied to refinable collision response in order to address the potential issues and problems associated wi...
s: clustering, denoising, sharp feature, shape abstraction, reverse engineering In this paper we describe a hierarchical face clustering algorithm for triangle meshes based on fit...
Blurred segments were introduced by Debled-Rennesson et al. [Segmentation of discrete curves into fuzzy segments. In: 9th IWCIA, Electronic notes in discrete mathematics, vol. 12;...
We propose an acceleration scheme for real-time many-body dynamic collision detection. We kinetize the sweep and prune method for many-body collision pruning, extending its applic...
On the classical discrete grid, the analysis of digital straight lines (DSL for short) has been intensively studied for nearly half a century. In this article, we are interested i...