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18
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SIGCSE
2003
ACM
160
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SIGCSE 2003
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Constructive and collaborative learning of algorithms
14 years 26 days ago
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www.eng.auburn.edu
Teresa Hübscher-Younger, N. Hari Narayanan
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22
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SIGCSE
2003
ACM
124
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SIGCSE 2003
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The game of go: an ideal environment for capstone and undergraduate research projects
14 years 26 days ago
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benjerry.middlebury.edu
Timothy Huang
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23
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SIGCSE
2003
ACM
167
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SIGCSE 2003
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Identifying and correcting Java programming errors for introductory computer science students
14 years 26 days ago
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www.notablesoftware.com
Maria Hristova, Ananya Misra, Megan Rutter, Rebecc...
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SIGCSE
2003
ACM
146
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SIGCSE 2003
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Puzzles and games: addressing different learning styles in teaching operating systems concepts
14 years 26 days ago
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www.west-point.org
John M. D. Hill, Clark K. Ray, Jean R. S. Blair, C...
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14
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SIGCSE
2003
ACM
120
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SIGCSE 2003
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Panel on the development, maintenance, and use of course web sites
14 years 26 days ago
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www.citidel.org
Jesse Heines, Katy Börner, Melody Y. Ivory, E...
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10
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SIGCSE
2003
ACM
108
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SIGCSE 2003
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Mental models of recursion
14 years 26 days ago
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www.cse.unl.edu
Tina Götschi, Ian Sanders, Vashti Galpin
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15
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SIGCSE
2003
ACM
116
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SIGCSE 2003
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The greedy trap and learning from mistakes
14 years 26 days ago
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www.tau.ac.il
David Ginat
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26
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SIGCSE
2003
ACM
137
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Measuring the effectiveness of robots in teaching computer science
14 years 26 days ago
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www.faginfamily.net
We report the results of a year-long experiment in the use of robots to teach computer science. Our data set compares results from over 800 students on identical tests from both r...
Barry S. Fagin, Laurence D. Merkle
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16
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SIGCSE
2003
ACM
191
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SIGCSE 2003
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A generic e-learning multiparadigm programming language system: IDEFIX project
14 years 26 days ago
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www.di.uniovi.es
José Emilio Labra Gayo, José M. Mora...
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30
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SIGCSE
2003
ACM
146
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SIGCSE 2003
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Everything you always wanted to know about game theory: but were afraid to ask
14 years 26 days ago
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www.eecs.berkeley.edu
Daniel D. Garcia, David Ginat, Peter Henderson
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