Global illumination provides a visual richness not achievable with the direct illumination models used by most interactive applications. To generate global effects, numerous appro...
The media industry is demanding increasing fidelity for their rendered images. Despite the advent of modern GPUs, the computational requirements of physically based global illumi...
Richard Gillibrand, Peter Longhurst, Kurt Debattis...
Both hair rendering and global illumination are known to be computationally expensive, and for this reason we see very few examples using global illumination techniques in hair re...
While realistic illumination significantly improves the visual quality and perception of rendered images, it is often very expensive to compute. In this paper, we propose a new al...
This paper presents a background segmentation technique, which is able to process acceptable segmentation masks under fast global illumination changes. The histogram of the frame-...
Julien A. Vijverberg, Marijn J. H. Loomans, Cornel...
We present a new 3D scanning method using modulated phase-shifting. Optical scanning of complex objects or scenes with significant global light transport, such as subsurface scatt...
Tongbo Chen, Hans-Peter Seidel, Hendrik P. A. Lens...
We propose a method to control the luminance distribution on a scene by modeling the light propagation with direct and indirect components separately. To reduce the measurement tim...
We propose a method to accurately measure the shape
of objects by suppressing the effect of indirect reflection caused by the interreflection
and subsurface scattering. We use a ...