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MEMICS
2010
13 years 7 months ago
Efficient Computation of Morphological Greyscale Reconstruction
Morphological reconstruction is an important image operator from mathematical morphology. It is very often used for filtering, segmentation, and feature extraction. However, its c...
Pavel Karas
ISSPIT
2010
13 years 7 months ago
Accelerating the Nussinov RNA folding algorithm with CUDA/GPU
Graphics processing units (GPU) on commodity video cards have evolved into powerful computational devices. The RNA secondary structure arises from the primary structure and a backb...
Dar-Jen Chang, Christopher Kimmer, Ming Ouyang
JGTOOLS
2008
168views more  JGTOOLS 2008»
14 years 12 days ago
Efficient, High-Quality Bayer Demosaic Filtering on GPUs
This paper describes a series of optimizations for implementing the high-quality Malvar-He-Cutler Bayer demosaicing filter on a GPU in OpenGL. Applying this filter is the first st...
Morgan McGuire

Publication
261views
14 years 1 months ago
GPU Rigid Skinning based on a Refined Skeletonization Method
In this paper, we present a skeletal rigid skinning approach. First, we describe a skeleton extraction technique that produces refined skeletons appropriate for animation from deco...
Andreas Vasilakis, Ioannis Fudos
DATE
2010
IEEE
151views Hardware» more  DATE 2010»
14 years 5 months ago
A GPU based implementation of Center-Surround Distribution Distance for feature extraction and matching
The release of general purpose GPU programming environments has garnered universal access to computing performance that was once only available to super-computers. The availability...
Aditi Rathi, Michael DeBole, Weina Ge, Robert T. C...
IV
2006
IEEE
210views Visualization» more  IV 2006»
14 years 6 months ago
FFT and Convolution Performance in Image Filtering on GPU
Many contemporary visualization tools comprise some image filtering approach. Since image filtering approaches are very computationally demanding, the acceleration using graphic...
Ondirej Fialka, Martin Cadík