For haptic devices, compensation of the robot's gravity is a frequent strategy with the aim to reduce interaction forces between robot and human in zero-impedance control. How...
Heike Vallery, Alexander Duschau-Wicke, Robert Rie...
-- A methodology for studying the effect of vibrations generated by a haptic interface on upper limb is introduced. In the proposed methodology, a subject presses on a horizontally...
It is difficult to implement a stable and realistic haptic simulation for cutting rigid objects that is based on a damping model because of an inevitable conflict between stability...
Guanyang Liu, Yuru Zhang, Dangxiao Wang, William T...
: Assembly/disassembly (A/D) simulations using haptic devices are facing difficulties while simulating insertion/extraction such as cylinders from holes. In order to address this c...
Robert Iacob, Peter Mitrouchev, Jean-Claude L&eacu...
In this paper we present an innovative haptic device that combines the electro-tactile stimulation with the force and visual feedbacks in order to improve the perception of a virtu...
Michele Folgheraiter, Giuseppina C. Gini, Dario L....
This paper presents a new actuation approach which combines the use of brakes, springs and mini motors to produce a safer and more energy efficient way to drive haptic devices. Th...
Abstract. Haptic data visualization is a growing research area. It conveys information using the sense of touch which can help visually impaired people or be useful when other moda...
StickMusic is an instrument comprised of two haptic devices, a joystick and a mouse, which control a phase vocoder in real time. The purpose is to experiment with ideas of how to ...
— One of the principal guidelines in the design of haptic devices is to provide a suitable mechanical design that can improve control performance and the force-feedback fidelity...
Simone Marcheschi, Antonio Frisoli, Carlo Alberto ...