New display technologies will enable designers to use every surface as a support for interaction with information technology. In this article, we describe techniques and tools for ...
Stanislaw Borkowski, Julien Letessier, James L. Cr...
Many of the difficulties users experience when working with interactive systems arise from misfits between the user's conceptualisation of the domain and device with which the...
In this paper we present a novel integrated 3D editing environment that combines recent advantages in various fields of computer graphics, such as shape modelling, video-based Hum...
Gerhard H. Bendels, Ferenc Kahlesz, Reinhard Klein
The aim of this paper is to determine the expectations that French-speaking disabled persons have for electronic administrative sites (utility). At the same time, it is a matter o...
This paper presents Manas, a Semiotic Engineering epistemic tool for the design of collaborative systems (CoSys) whose aim is to expand the designers’ knowledge and awareness of ...
Clarissa Maria de A. Barbosa, Raquel Oliveira Prat...
We examine whether or not it is possible to determine, recognize and/or report the emotional state of a group of people through touch and/or body motion. We present the initial des...
Omar Mubin, Abdullah Al Mahmud, Christoph Bartneck
In this paper we present a new hardware/software solution, which allows users to easily interact with their cars’ components through the OBD-II system. We propose a multimodal in...
Many systems form ‘chains’ whereby developers use one system (or ‘tool’) to create another system, for use by other people. Little work within Human–Computer Interaction ...
Ann Blandford, Jeremy Gow, George Buchanan, Claire...
We describe the development of a novel tangible interface we call the InterCUBE, a cube-shaped device with no external buttons or widgets. We study the implications of such a shape...